refactor(editor): reorg blocksuite ai code (#10372)
### TL;DR Relocated AI-related code from `presets` directory to a dedicated `ai` directory for better organization and maintainability. ### What changed? - Moved AI-related code from `blocksuite/presets/ai` to `blocksuite/ai` - Relocated AI chat block code from `blocksuite/blocks` to `blocksuite/ai/blocks` - Updated imports across files to reflect new directory structure - Renamed `registerBlocksuitePresetsCustomComponents` to `registerAIEffects` - Fixed path references in GitHub workflow file ### How to test? 1. Build and run the application 2. Verify AI functionality works as expected: - Test AI chat blocks - Check AI panel functionality - Verify AI copilot features - Ensure AI-related UI components render correctly ### Why make this change? This restructuring improves code organization by: - Giving AI features a dedicated directory that better reflects their importance - Making the codebase more maintainable by grouping related AI functionality - Reducing confusion by removing AI code from the more general `presets` directory - Creating clearer boundaries between AI and non-AI related code
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@@ -5,7 +5,7 @@ import {
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type MonitorGetFeedback,
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type toExternalData,
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} from '@affine/component';
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import { createPageModeSpecs } from '@affine/core/components/blocksuite/block-suite-editor/specs/page';
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import { createPageModeSpecs } from '@affine/core/blocksuite/block-suite-editor/specs/page';
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import type { AffineDNDData } from '@affine/core/types/dnd';
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import { BlockStdScope } from '@blocksuite/affine/block-std';
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import {
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