Files
AFFiNE/packages/frontend/core/src/utils/opus-encoding.ts
DarkSky 702dbf7be4 fix: client indexing & outdated scheme (#14160)
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## Summary by CodeRabbit

* **New Features**
* Optimized storage handling with platform-specific
implementations—SQLite for Electron and IndexedDB for other environments
for improved performance.

* **Bug Fixes**
* Enhanced recording file access and retrieval functionality for better
reliability.
  * Strengthened local file protocol handling and security restrictions.

<sub>✏️ Tip: You can customize this high-level summary in your review
settings.</sub>

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-12-27 17:56:42 +08:00

521 lines
13 KiB
TypeScript

import { DebugLogger } from '@affine/debug';
import { apis } from '@affine/electron-api';
import { ArrayBufferTarget, Muxer } from 'mp4-muxer';
import { isLink } from '../modules/navigation/utils';
interface AudioEncodingConfig {
sampleRate: number;
numberOfChannels: number;
bitrate?: number;
}
interface AudioEncodingResult {
encodedChunks: EncodedAudioChunk[];
config: AudioEncodingConfig;
}
const logger = new DebugLogger('opus-encoding');
const LOCAL_FILE_ASSET_URL = 'assets://local-file';
// Constants
const DEFAULT_BITRATE = 64000;
const MAX_SLICE_DURATION_SECONDS = 10 * 60; // 10 minutes
const MIN_SLICE_DURATION_SECONDS = 5 * 60; // 5 minutes
const AUDIO_LEVEL_THRESHOLD = 0.02; // Threshold for "silence" detection
/**
* Converts various blob formats to ArrayBuffer
*/
async function blobToArrayBuffer(
blob: Blob | ArrayBuffer | Uint8Array
): Promise<ArrayBuffer> {
if (blob instanceof Blob) {
return await blob.arrayBuffer();
} else if (blob instanceof Uint8Array) {
return toArrayBuffer(blob);
}
return toArrayBuffer(blob);
}
function toArrayBuffer(data: ArrayBuffer | ArrayBufferView): ArrayBuffer {
if (data instanceof ArrayBuffer) {
return data;
}
return data.buffer.slice(
data.byteOffset,
data.byteOffset + data.byteLength
) as ArrayBuffer;
}
function getRecordingFileUrl(filepath: string): URL {
const base =
typeof location !== 'undefined' && location.protocol === 'assets:'
? LOCAL_FILE_ASSET_URL
: typeof location !== 'undefined'
? location.origin
: LOCAL_FILE_ASSET_URL;
// If filepath already contains a protocol, use it directly
const fileUrl = isLink(filepath)
? new URL(filepath)
: new URL(filepath, base);
if (fileUrl.protocol === 'assets:') {
// Force requests to go through the local-file host so the protocol handler
// can validate paths correctly.
fileUrl.hostname = 'local-file';
}
return fileUrl;
}
async function readRecordingFileBuffer(filepath: string): Promise<ArrayBuffer> {
if (apis?.recording?.readRecordingFile) {
try {
const buffer = await apis.recording.readRecordingFile(filepath);
return toArrayBuffer(buffer);
} catch (error) {
logger.error('Failed to read recording file via IPC', error);
}
}
const response = await fetch(getRecordingFileUrl(filepath));
if (!response.ok) {
throw new Error(
`Failed to fetch recording file: ${response.status} ${response.statusText}`
);
}
return await response.arrayBuffer();
}
/**
* Extracts a combined Float32Array from an AudioBuffer
*/
function extractAudioData(
audioBuffer: AudioBuffer,
startSample: number = 0,
endSample?: number
): Float32Array {
const numberOfChannels = audioBuffer.numberOfChannels;
const sampleCount =
endSample !== undefined
? endSample - startSample
: audioBuffer.length - startSample;
const audioData = new Float32Array(sampleCount * numberOfChannels);
for (let channel = 0; channel < numberOfChannels; channel++) {
const channelData = audioBuffer.getChannelData(channel);
for (let i = 0; i < sampleCount; i++) {
audioData[i * numberOfChannels + channel] = channelData[startSample + i];
}
}
return audioData;
}
/**
* Creates and configures an Opus encoder with the given settings
*/
export function createOpusEncoder(config: AudioEncodingConfig): {
encoder: AudioEncoder;
encodedChunks: EncodedAudioChunk[];
} {
if (typeof AudioEncoder === 'undefined') {
throw new Error('AudioEncoder is not available in this environment');
}
const encodedChunks: EncodedAudioChunk[] = [];
const encoder = new AudioEncoder({
output: chunk => {
encodedChunks.push(chunk);
},
error: err => {
throw new Error(`Encoding error: ${err}`);
},
});
encoder.configure({
codec: 'opus',
sampleRate: config.sampleRate,
numberOfChannels: config.numberOfChannels,
bitrate: config.bitrate ?? DEFAULT_BITRATE,
});
return { encoder, encodedChunks };
}
/**
* Encodes audio frames using the provided encoder
*/
async function encodeAudioFrames({
audioData,
numberOfChannels,
sampleRate,
encoder,
}: {
audioData: Float32Array;
numberOfChannels: number;
sampleRate: number;
encoder: AudioEncoder;
}): Promise<void> {
const CHUNK_SIZE = numberOfChannels * 1024;
let offset = 0;
try {
for (let i = 0; i < audioData.length; i += CHUNK_SIZE) {
const chunkSize = Math.min(CHUNK_SIZE, audioData.length - i);
const chunk = audioData.subarray(i, i + chunkSize);
const frame = new AudioData({
format: 'f32',
sampleRate,
numberOfFrames: chunk.length / numberOfChannels,
numberOfChannels,
timestamp: (offset * 1000000) / sampleRate,
data: chunk,
});
encoder.encode(frame);
frame.close();
offset += chunk.length / numberOfChannels;
}
} finally {
await encoder.flush();
encoder.close();
}
}
/**
* Creates a mp4 container with the encoded audio chunks
*/
export function muxToMp4(
encodedChunks: EncodedAudioChunk[],
config: AudioEncodingConfig
): Uint8Array {
const target = new ArrayBufferTarget();
const muxer = new Muxer({
target,
audio: {
codec: 'opus',
sampleRate: config.sampleRate,
numberOfChannels: config.numberOfChannels,
},
fastStart: 'in-memory',
});
for (const chunk of encodedChunks) {
muxer.addAudioChunk(chunk, {});
}
muxer.finalize();
return new Uint8Array(target.buffer);
}
/**
* Process and encode audio data to Opus chunks
*/
async function encodeAudioBufferToOpus(
audioBuffer: AudioBuffer,
targetBitrate: number = DEFAULT_BITRATE
): Promise<AudioEncodingResult> {
const config: AudioEncodingConfig = {
sampleRate: audioBuffer.sampleRate,
numberOfChannels: audioBuffer.numberOfChannels,
bitrate: targetBitrate,
};
const { encoder, encodedChunks } = createOpusEncoder(config);
const audioData = extractAudioData(audioBuffer);
await encodeAudioFrames({
audioData,
numberOfChannels: config.numberOfChannels,
sampleRate: config.sampleRate,
encoder,
});
return { encodedChunks, config };
}
/**
* Encodes raw audio data to Opus in MP4 container.
*/
export async function encodeRawBufferToOpus({
filepath,
sampleRate,
numberOfChannels,
}: {
filepath: string;
sampleRate: number;
numberOfChannels: number;
}): Promise<Uint8Array> {
logger.debug('Encoding raw buffer to Opus');
const { encoder, encodedChunks } = createOpusEncoder({
sampleRate,
numberOfChannels,
});
const rawBuffer = await readRecordingFileBuffer(filepath);
const audioData = new Float32Array(rawBuffer);
await encodeAudioFrames({
audioData,
numberOfChannels,
sampleRate,
encoder,
});
const mp4 = muxToMp4(encodedChunks, { sampleRate, numberOfChannels });
logger.debug('Encoded raw buffer to Opus');
return mp4;
}
/**
* Encodes an audio file Blob to Opus in MP4 container with specified bitrate.
* @param blob Input audio file blob (supports any browser-decodable format)
* @param targetBitrate Target bitrate in bits per second (bps)
* @returns Promise resolving to encoded MP4 data as Uint8Array
*/
export async function encodeAudioBlobToOpus(
blob: Blob | ArrayBuffer | Uint8Array,
targetBitrate: number = DEFAULT_BITRATE
): Promise<Uint8Array> {
const audioContext = new AudioContext();
logger.debug('Encoding audio blob to Opus');
try {
const arrayBuffer = await blobToArrayBuffer(blob);
const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
const { encodedChunks, config } = await encodeAudioBufferToOpus(
audioBuffer,
targetBitrate
);
const mp4 = muxToMp4(encodedChunks, config);
logger.debug('Encoded audio blob to Opus');
return mp4;
} finally {
await audioContext.close();
}
}
/**
* Finds the best slice point based on audio level
*/
function findSlicePoint(
audioBuffer: AudioBuffer,
startSample: number,
endSample: number,
minSliceSamples: number
): number {
// If we have more than min slice duration and not at the end,
// look for a good splitting point (low audio level)
if (
endSample < audioBuffer.length &&
endSample - startSample > minSliceSamples
) {
// Start checking from min slice duration point
const checkStartSample = startSample + minSliceSamples;
const numberOfChannels = audioBuffer.numberOfChannels;
// Scan forward for a good split point (low audio level)
for (let i = checkStartSample; i < endSample; i++) {
// Calculate average level across all channels at this sample
let level = 0;
for (let channel = 0; channel < numberOfChannels; channel++) {
const data = audioBuffer.getChannelData(channel);
level += Math.abs(data[i]);
}
level /= numberOfChannels;
// If we found a quiet spot, use it as the split point
if (level < AUDIO_LEVEL_THRESHOLD) {
return i;
}
}
}
// If no good splitting point is found, use the original end sample
return endSample;
}
// Since the audio blob could be long and make the transcribe service busy,
// we need to encode the audio blob to opus slices
// Slice logic:
// 1. Max slice duration is 10 minutes
// 2. Min slice duration is 5 minutes
// 3. If a new slice begins and the duration reached 5 minutes
// we start a new slice when the audio level value is below the threshold
// 4. If the audio level value is above the threshold, we continue the current slice
export async function encodeAudioBlobToOpusSlices(
blob: Blob | ArrayBuffer | Uint8Array,
targetBitrate: number = DEFAULT_BITRATE
): Promise<Uint8Array[]> {
const audioContext = new AudioContext();
try {
const arrayBuffer = await blobToArrayBuffer(blob);
const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
const slices: Uint8Array[] = [];
// Define slicing parameters
const sampleRate = audioBuffer.sampleRate;
const numberOfChannels = audioBuffer.numberOfChannels;
// Calculate sizes in samples
const maxSliceSamples = MAX_SLICE_DURATION_SECONDS * sampleRate;
const minSliceSamples = MIN_SLICE_DURATION_SECONDS * sampleRate;
const totalSamples = audioBuffer.length;
// Start slicing
let startSample = 0;
while (startSample < totalSamples) {
// Determine end sample for this slice
let endSample = Math.min(startSample + maxSliceSamples, totalSamples);
// Find the best slice point based on audio levels
endSample = findSlicePoint(
audioBuffer,
startSample,
endSample,
minSliceSamples
);
// Create a slice from startSample to endSample
const audioData = extractAudioData(audioBuffer, startSample, endSample);
// Encode this slice to Opus
const { encoder, encodedChunks } = createOpusEncoder({
sampleRate,
numberOfChannels,
bitrate: targetBitrate,
});
await encodeAudioFrames({
audioData,
numberOfChannels,
sampleRate,
encoder,
});
// Mux to MP4 and add to slices
const mp4 = muxToMp4(encodedChunks, {
sampleRate,
numberOfChannels,
bitrate: targetBitrate,
});
slices.push(mp4);
// Move to next slice
startSample = endSample;
}
logger.debug(`Encoded audio blob to ${slices.length} Opus slices`);
return slices;
} finally {
await audioContext.close();
}
}
export const createStreamEncoder = (
recordingId: number,
codecs: {
sampleRate: number;
numberOfChannels: number;
targetBitrate?: number;
}
) => {
const { encoder, encodedChunks } = createOpusEncoder({
sampleRate: codecs.sampleRate,
numberOfChannels: codecs.numberOfChannels,
bitrate: codecs.targetBitrate,
});
const toAudioData = (buffer: Uint8Array) => {
// Each sample in f32 format is 4 bytes
const BYTES_PER_SAMPLE = 4;
return new AudioData({
format: 'f32',
sampleRate: codecs.sampleRate,
numberOfChannels: codecs.numberOfChannels,
numberOfFrames:
buffer.length / BYTES_PER_SAMPLE / codecs.numberOfChannels,
timestamp: 0,
data: buffer,
});
};
let cursor = 0;
let isClosed = false;
const next = async () => {
if (!apis) {
throw new Error('Electron API is not available');
}
if (isClosed) {
return;
}
const { buffer, nextCursor } = await apis.recording.getRawAudioBuffers(
recordingId,
cursor
);
if (isClosed || cursor === nextCursor) {
return;
}
cursor = nextCursor;
logger.debug('Encoding next chunk', cursor, nextCursor);
encoder.encode(toAudioData(buffer));
};
const poll = async () => {
if (isClosed) {
return;
}
logger.debug('Polling next chunk');
await next();
await new Promise(resolve => setTimeout(resolve, 1000));
await poll();
};
const close = () => {
if (isClosed) {
return;
}
isClosed = true;
return encoder.close();
};
return {
id: recordingId,
next,
poll,
flush: () => {
return encoder.flush();
},
close,
finish: async () => {
logger.debug('Finishing encoding');
await next();
close();
const buffer = muxToMp4(encodedChunks, {
sampleRate: codecs.sampleRate,
numberOfChannels: codecs.numberOfChannels,
bitrate: codecs.targetBitrate,
});
return buffer;
},
[Symbol.dispose]: () => {
close();
},
};
};
export type OpusStreamEncoder = ReturnType<typeof createStreamEncoder>;